

Now she’s supporting Jensen with his investigation into Task Force 29 in order to determine if they are, in fact, a puppet of the Illuminati. Through Saxon, she was introduced to, and joined, the Juggernaut Collective. She had to leave her previous job in a hurry after she helped Ben Saxon expose Belltower’s illegal drug operation in Panama. Alex VegaĪlejandra ‘Alex’ Vega is an ex-Belltower pilot. As a result, Chikane refused to be augmented, passing up a more advanced cybernetic in favor of his current, more traditional leg brace. This is largely in partly due to his suspicions of all augmented people, stemming from the fact that his left knee was badly damaged by an Aug during the Aug Incident. However, the tension between him and Adam is, at times, palpable. With a strong military background, he is able to use his experience as an elite pilot to give himself the extra edge when helping to exfiltrate Adam out of a tight spot.
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Elias ChikaneĬhikane, Adam’s VTOL pilot for TF29, is both professional and dedicated in his work. However, Marchenko is not just a brutish hulk he is extremely intelligent and is well versed in the history of past revolutionaries. Heavily augmented, with both his right eye and two arms having been replaced, he is thought to be responsible for organizing multiple attacks that he believes will help further their cause. Unlike its leader, Talos Rucker, Marchenko has more radical leanings, and his charismatic personality allows him to sway opinions and rile up his followers. Viktor Marchenko is an outspoken member of the Augmented Rights Coalition-an international, non-governmental group of augmented activists fighting for the fair treatment of transhumans. He knows that stopping the Illuminati is the only way to make things right again. In his obsessive drive to unmask them, Jensen will continue to dig for answers, inching his way ever closer to the truth.


But what he’s really after are the men and women responsible for tearing the world apart, the people who are still pulling the strings.

On the surface, Jensen’s goal is to hunt down terrorists in a world that’s spinning out of control. Disillusioned and bitter after his attempt to save the world only left it more divided, he’s joined a newly-created Interpol counterterrorism unit known as Task Force 29. The year is 2029, and Jensen is once again a changed man. This chapter goes over the major places and characters so that you know what you’re getting into.Įxcept for introducing the characters, we will not spoil anything in the main story. You might be a bit overwhelmed at first, especially if you haven’t played Deus Ex: Human Revolution recently. The next game in the series, Mankind Divided, promises to continue this trend when it releases on February 23rd 2016 for PS4, Xbox One and PC.Deus Ex: Mankind Divided has a huge cast of characters. Needless to say, Deus Ex games have always focused on player choice, both in gameplay and in the game’s narrative.
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They’re basically like five movie scripts all mashed together, and you’re just picking which script you’re telling at any given point in time.” But they tell better stories because no player will ever do anything surprising or unaccounted for. They can tell great stories better than I can tell in my life as a game developer. Every choice in a game like this has been pre-scripted and handwritten by a designer somewhere, and the effects of that choice have been predetermined by the developers. There’s very limited stuff that players actually get to do.” Spector then spoke about Telltale’s The Walking Dead and Quantic Dream’s Heavy Rain, which he labelled as medium expression games. “I love The Walking Dead, but the choices you have to make, they’re compelling choices, but they’re designer driven, not player driven. I think people are really starting to think about those things – about what more could games do – because there are all these games out there that are appealing to different genres and play styles, and I think that’s what’s really special about the industry right now.” “It’s great that you’re hearing this type of criticism towards all sorts of games, because people are starting to make games that let you explore all sorts of different genres. Naughty Dog responded to Spector’s criticism, with community strategist Anne Meyer stating “Right now, in the industry, we have such an great opportunity to create many different games, from blockbuster triple-A studios to indie studios, to address every type of play style and every type of ‘want’ that you could want in a game.”
